AfterLands
Game landing page, Feb 2025
AfterLands is a Brazilian Minecraft: Java Edition server built around an original post apocalyptic world, blending narrative RankUP progression with open world RPG mechanics set in the city of Alkaz. I developed the official landing site, turning a static Figma design into an atmospheric, fully responsive marketing experience meant to pull players into the game's lore before they ever join.
- Year
- Feb 2025
- Role
- Frontend development, Figma to HTML
- Client
- AfterLands
- Services
- Figma to HTML, Frontend, Responsive build, Localisation
- Technology
- HTML5, CSS3, Bootstrap 5, JavaScript
Overview
Game website development, Figma to HTML. Built February 2025 for a growing Brazilian community, with language switching across PT-BR, English and Spanish.
The challenge
A game landing page has to sell a feeling, not just information. The design leaned heavily on mood: a video hero, cinematic in game environment shots, faction lore and animated transitions. The build needed to carry that atmosphere while staying fast and responsive across devices, and it had to support multiple languages for a growing community.
What I built
Pixel accurate conversion
The Figma design converted into semantic HTML and CSS.
Cinematic hero
Background video with a loading sequence.
Choose your path
Three in game factions, each expanding into a lore panel: motto, headquarters, playstyle, backstory.
Alkaz gallery
In game environment shots of the city.
Transmissions and FAQ
An updates section linking to the blog, and answers on joining, versions and gameplay.
Three languages
PT-BR, English and Spanish, switchable in place.
Development
HTML5, CSS3, Bootstrap 5 and JavaScript. Bootstrap handled the responsive grid; custom CSS drove the animations, the faction panels and the darker cinematic styling the brand needed.
Process
I worked from the static Figma design and focused on preserving the atmosphere the designers intended, matching spacing, type and motion rather than approximating them. The faction section was the most involved piece: each organisation opens into a full lore card, so I wired that interaction in JavaScript to keep the layout compact while giving players room to dig into the story. Every section was tested across breakpoints before handoff.
Results
An immersive, fast loading, fully responsive landing page that captures the world of AfterLands and gives its community a proper home. The multilingual setup lets the server reach players beyond Brazil, and the lore driven layout does the work of turning curious visitors into Discord members.
Final product
Technologies
- HTML5
- CSS3
- Bootstrap 5
- JavaScript
Links
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